# Sandbox.BaseInventoryComponent.Drop

```csharp
void Drop(BaseInventoryItem item)
```

Drops an item out of the inventory and into the world. Holsters it first if it's active, asks
the item to place itself (see `M:Sandbox.BaseInventoryItem.Drop`), then switches to the best
remaining item. Routed through the host.

### Parameters

- `item` (`BaseInventoryItem`)

Declared in [Sandbox.BaseInventoryComponent](/api/Sandbox.BaseInventoryComponent).
Assembly: `Sandbox.Engine`.
