# Sandbox.BaseInventoryComponent.ForceHolster

```csharp
void ForceHolster()
```

Holsters the active item without giving it a say ([Sandbox.BaseInventoryItem.OnHolstering](/api/Sandbox.BaseInventoryItem/OnHolstering)
isn't consulted) - for host-decreed empty hands: arrests, vehicles, cutscenes. Host only.

Declared in [Sandbox.BaseInventoryComponent](/api/Sandbox.BaseInventoryComponent).
Assembly: `Sandbox.Engine`.
