# Sandbox.BaseInventoryComponent.StartingItems

```csharp
List<GameObject> StartingItems { get; set; }
```

Item prefabs granted by the loadout, in order. Each needs a [Sandbox.BaseInventoryItem](/api/Sandbox.BaseInventoryItem).

Declared in [Sandbox.BaseInventoryComponent](/api/Sandbox.BaseInventoryComponent).
Assembly: `Sandbox.Engine`.
