# Sandbox.BaseInventoryItem.Value

```csharp
int Value { get; set; }
```

Relative worth of this item. Used as the priority when the inventory has to pick a "best"
item to fall back to (e.g. after the active item is removed). Higher wins.

Declared in [Sandbox.BaseInventoryItem](/api/Sandbox.BaseInventoryItem).
Assembly: `Sandbox.Engine`.
