# Sandbox.BaseWeaponModel.OnIncrementalReload

```csharp
void OnIncrementalReload()
```

Called when a round is loaded during an incremental (one-at-a-time) reload. Base does nothing -
override for the per-shell animation.

Declared in [Sandbox.BaseWeaponModel](/api/Sandbox.BaseWeaponModel).
Assembly: `Sandbox.Engine`.
