# Sandbox.Bitmap.Blur

```csharp
void Blur(float radius, bool tileClamp = True)
```

Applies a Gaussian blur effect to the current bitmap.

### Parameters

- `radius` (`float`): The radius of the blur, controlling its intensity. Must be non-negative.
- `tileClamp` (`bool`), default `True`: Determines the behavior at the edges of the bitmap: `true` to clamp the edges (default), or `false` to repeat the edges.

Declared in [Sandbox.Bitmap](/api/Sandbox.Bitmap).
Assembly: `Sandbox.Engine`.
