# Sandbox.Bitmap.Sharpen

```csharp
void Sharpen(float amount, bool tileClamp = True)
```

Applies a Gaussian blur effect to the current bitmap.

### Parameters

- `amount` (`float`)
- `tileClamp` (`bool`), default `True`

Declared in [Sandbox.Bitmap](/api/Sandbox.Bitmap).
Assembly: `Sandbox.Engine`.
