# Sandbox.CameraComponent.AddTilt

```csharp
BaseEffect AddTilt(Angles angle, float duration, float easeTime = 0.2)
```

Tilt this camera by `angle`, eased in over `easeTime` and
back out before `duration` ends.

### Parameters

- `angle` (`Angles`)
- `duration` (`float`)
- `easeTime` (`float`), default `0.2`

### Returns

`BaseEffect`

Declared in [Sandbox.CameraComponent](/api/Sandbox.CameraComponent).
Assembly: `Sandbox.Engine`.
