# Sandbox.CameraComponent.ZNear

```csharp
float ZNear { get; set; }
```

The camera's near clip plane distance. This is the closest distance this camera will be able to render.
A good value for this is about 5. Below 5 and particularly below 1 you're going to start to see
a lot of artifacts like z-fighting.

Declared in [Sandbox.CameraComponent](/api/Sandbox.CameraComponent).
Assembly: `Sandbox.Engine`.
