# Sandbox.CameraEffectSystem.AddTilt

```csharp
BaseEffect AddTilt(CameraComponent camera, Angles angle, float duration, float easeTime = 0.2)
```

Tilt the camera by `angle`, eased in over `easeTime` and back
out before `duration` ends.

### Parameters

- `camera` (`CameraComponent`)
- `angle` (`Angles`)
- `duration` (`float`)
- `easeTime` (`float`), default `0.2`

### Returns

`BaseEffect`

Declared in [Sandbox.CameraEffectSystem](/api/Sandbox.CameraEffectSystem).
Assembly: `Sandbox.Engine`.
