# Sandbox.CameraEffectSystem.QueryOffsets

```csharp
void QueryOffsets(CameraComponent camera, out Vector3 position, out Angles angles, out float fieldOfView)
```

The combined effect offsets for this camera this frame - the position is camera-local
([Vector3.Forward](/api/Vector3/Forward) pushes the view forward). The camera reads these once per
tick, when it composes its view.

### Parameters

- `camera` (`CameraComponent`)
- `out position` (`Vector3`)
- `out angles` (`Angles`)
- `out fieldOfView` (`float`)

Declared in [Sandbox.CameraEffectSystem](/api/Sandbox.CameraEffectSystem).
Assembly: `Sandbox.Engine`.
