# Sandbox.CharacterController.MoveTo

```csharp
void MoveTo(Vector3 targetPosition, bool useStep)
```

Move from our current position to this target position, but using tracing an sliding.
This is good for different control modes like ladders and stuff.

### Parameters

- `targetPosition` (`Vector3`)
- `useStep` (`bool`)

Declared in [Sandbox.CharacterController](/api/Sandbox.CharacterController).
Assembly: `Sandbox.Engine`.
