# Sandbox.CharacterControllerHelper.TryMoveWithStep

```csharp
float TryMoveWithStep(float timeDelta, float stepsize)
```

Like TryMove but will also try to step up if it hits a wall

### Parameters

- `timeDelta` (`float`)
- `stepsize` (`float`)

### Returns

`float`

Declared in [Sandbox.CharacterControllerHelper](/api/Sandbox.CharacterControllerHelper).
Assembly: `Sandbox.Engine`.
