# Sandbox.Citizen.CitizenAnimationHelper.LookAtEyes

```csharp
GameObject LookAtEyes { get; set; }
```

Optional separate target for eye direction. If not set, the eyes will follow the main Look At target.

Declared in [Sandbox.Citizen.CitizenAnimationHelper](/api/Sandbox.Citizen.CitizenAnimationHelper).
Assembly: `Sandbox.Engine`.
