# Sandbox.Citizen.CitizenAnimationHelper.MoveRotationSpeed

```csharp
float MoveRotationSpeed { get; set; }
```

How much the character is rotating in degrees per second, this controls feet shuffling.
If rotating clockwise this should be positive, if rotating counter-clockwise this should be negative.

Declared in [Sandbox.Citizen.CitizenAnimationHelper](/api/Sandbox.Citizen.CitizenAnimationHelper).
Assembly: `Sandbox.Engine`.
