# Sandbox.CloneConfig

The low level input of a GameObject.Clone

- Kind: struct
- Namespace: `Sandbox`
- Assembly: `Sandbox.Engine`
- Modifiers: sealed

## Constructors

- [`CloneConfig`](/api/Sandbox.CloneConfig/.ctor)

## Fields

- [`Name`](/api/Sandbox.CloneConfig/Name)
- [`Parent`](/api/Sandbox.CloneConfig/Parent)
- [`PrefabVariables`](/api/Sandbox.CloneConfig/PrefabVariables)
- [`StartEnabled`](/api/Sandbox.CloneConfig/StartEnabled)
- [`Transform`](/api/Sandbox.CloneConfig/Transform)
