# Sandbox.Clothing.DeformationMode

```csharp
DeformationModeType DeformationMode { get; set; }
```

How this clothing responds to the avatar's body deforms. Normal reshapes it, None ignores them, and Rigid moves it
without reshaping it, for hard items like earrings or a sword.

Declared in [Sandbox.Clothing](/api/Sandbox.Clothing).
Assembly: `Sandbox.Engine`.
