# Sandbox.Clutter.ClutterEntry.EnablePhysics

```csharp
bool EnablePhysics { get; set; }
```

Whether instances of this entry get a physics collision body. Only affects model-based
entries - prefab entries bring their own physics via their own components.

Declared in [Sandbox.Clutter.ClutterEntry](/api/Sandbox.Clutter.ClutterEntry).
Assembly: `Sandbox.Engine`.
