# Sandbox.Clutter.ClutterEntry.Prefab

```csharp
GameObject Prefab { get; set; }
```

Prefab to spawn. If set, this takes priority over [Sandbox.Clutter.ClutterEntry.Model](/api/Sandbox.Clutter.ClutterEntry/Model).

Declared in [Sandbox.Clutter.ClutterEntry](/api/Sandbox.Clutter.ClutterEntry).
Assembly: `Sandbox.Engine`.
