# Sandbox.Clutter.ClutterGridSystem.ClutterStorage.ApplyWorldTransform

```csharp
void ApplyWorldTransform(in Transform transform)
```

Instance positions are stored in the space they were painted in. When this storage is
applied from a transformed host, shift the instances into that host's world space.

### Parameters

- `in transform` (`Transform`)

Declared in [Sandbox.Clutter.ClutterGridSystem.ClutterStorage](/api/Sandbox.Clutter.ClutterGridSystem.ClutterStorage).
Assembly: `Sandbox.Engine`.
