# Sandbox.Clutter.ClutterGridSystem.ClutterStorage.GetReferencedResources

```csharp
IEnumerable<string> GetReferencedResources()
```

Model paths referenced by painted instances. Emitted into the resource JSON on save so
painted clutter models are included when the owning scene/prefab is published.

### Returns

`IEnumerable<string>`

Declared in [Sandbox.Clutter.ClutterGridSystem.ClutterStorage](/api/Sandbox.Clutter.ClutterGridSystem.ClutterStorage).
Assembly: `Sandbox.Engine`.
