# Sandbox.Collider.FindClosestPoint

```csharp
Vector3 FindClosestPoint(Vector3 worldPoint)
```

Returns the closest point to the given one between all convex shapes of this body.

### Parameters

- `worldPoint` (`Vector3`)

### Returns

`Vector3`

Declared in [Sandbox.Collider](/api/Sandbox.Collider).
Assembly: `Sandbox.Engine`.
