# Sandbox.Collider.Friction

```csharp
System.Nullable<float> Friction { get; set; }
```

Allows overriding the friction for this collider. This value 
can exceed 1 to to give crazy grippy friction if you want it to, 
but the normal value is between 0 and 1.

Declared in [Sandbox.Collider](/api/Sandbox.Collider).
Assembly: `Sandbox.Engine`.
