# Sandbox.Collider.Touching

```csharp
IEnumerable<Collider> Touching { get; set; }
```

If we're a trigger, this will list all of the colliders that are touching us.
If we're not a trigger, this will list all of the triggers that we are touching.

Declared in [Sandbox.Collider](/api/Sandbox.Collider).
Assembly: `Sandbox.Engine`.
