# Sandbox.Component.IPressable.Press

```csharp
bool Press(Event e)
```

Pressed. Returns true on success, else false.
If it returns true then you should call Release when the
press finishes. Not everything expects it, but some stuff will.

### Parameters

- `e` (`Event`)

### Returns

`bool`

Declared in [Sandbox.Component.IPressable](/api/Sandbox.Component.IPressable).
Assembly: `Sandbox.Engine`.
