# Sandbox.Component.EditLog

```csharp
void EditLog(string name, object source)
```

> **Obsolete.** EditLog is obsolete use Scene.Editor.UndoScope or Scene.Editor.AddUndo instead.

Called when something on the component has been edited

### Parameters

- `name` (`string`)
- `source` (`object`)

Declared in [Sandbox.Component](/api/Sandbox.Component).
Assembly: `Sandbox.Engine`.
