# Sandbox.ComputeBufferType

- Kind: enum
- Namespace: `Sandbox`
- Assembly: `Sandbox.Engine`
- Modifiers: sealed
> **Obsolete.** Use GpuBufferUsageFlags


## Fields

- [`Append`](/api/Sandbox.ComputeBufferType/Append): Append Structured Buffer (HLSL AppendStructuredBuffer)
- [`ByteAddress`](/api/Sandbox.ComputeBufferType/ByteAddress): Byte Address Buffer (HLSL RWByteAddressBuffer)
- [`IndirectDrawArguments`](/api/Sandbox.ComputeBufferType/IndirectDrawArguments): Indirect argument buffer for indirect draws
- [`Structured`](/api/Sandbox.ComputeBufferType/Structured): Structured Buffer (HLSL RWStructuredBuffer)
