# Sandbox.Connection.OwnerSteamId

```csharp
SteamId OwnerSteamId { get; set; }
```

The SteamID of the account that actually owns the game in a Steam Family.
If not in a Steam Family this is the same as [Sandbox.Connection.SteamId](/api/Sandbox.Connection/SteamId)

## Remarks

This is only valid on the host.

Declared in [Sandbox.Connection](/api/Sandbox.Connection).
Assembly: `Sandbox.Engine`.
