# Sandbox.Diagnostics.FrameStats.ObjectsCulledByOcclusion

```csharp
double ObjectsCulledByOcclusion { get; set; }
```

Number of instances culled by GPU occlusion culling, read back a few frames late. Native counts once per material, managed once per object.

Declared in [Sandbox.Diagnostics.FrameStats](/api/Sandbox.Diagnostics.FrameStats).
Assembly: `Sandbox.Engine`.
