# Sandbox.Diagnostics.FrameStats.TexturePoolUsedBytes

```csharp
ulong TexturePoolUsedBytes { get; set; }
```

Current texture pool memory usage as tracked by the texture streamer, in bytes.

Declared in [Sandbox.Diagnostics.FrameStats](/api/Sandbox.Diagnostics.FrameStats).
Assembly: `Sandbox.Engine`.
