# Sandbox.Engine.GameLoadingFlags

- Kind: enum
- Namespace: `Sandbox.Engine`
- Assembly: `Sandbox.Engine`
- Modifiers: sealed

## Fields

- [`Developer`](/api/Sandbox.Engine.GameLoadingFlags/Developer): Set if this is a developer session. It started from an editor session and as such we shouldn't load assemblies from the package, they should be loaded from the Network Tables instead.
- [`Host`](/api/Sandbox.Engine.GameLoadingFlags/Host): Set if we're the hosting as the result of starting our own server
- [`Reload`](/api/Sandbox.Engine.GameLoadingFlags/Reload): Set if we want to reload the game, even if it's already loaded
- [`Remote`](/api/Sandbox.Engine.GameLoadingFlags/Remote): Set if we're loading a game as a result of joining a server
