# Sandbox.Engine.Resources.NavMeshAreaDefinition.Priority

```csharp
int Priority { get; set; }
```

Gets or sets the priority level for the area definition.
Higher values take precedence if multiple areas overlap.

## Remarks

Changing this value may trigger updates to the navigation mesh.

Declared in [Sandbox.Engine.Resources.NavMeshAreaDefinition](/api/Sandbox.Engine.Resources.NavMeshAreaDefinition).
Assembly: `Sandbox.Engine`.
