# Sandbox.Engine.Shaders.ShaderCompile.Results.Skipped

```csharp
bool Skipped { get; set; }
```

If true then this compile was skipped because nothing changed

Declared in [Sandbox.Engine.Shaders.ShaderCompile.Results](/api/Sandbox.Engine.Shaders.ShaderCompile.Results).
Assembly: `Sandbox.Engine`.
