# Sandbox.Engine.Shaders.ShaderCompileOptions.SpirvDumpPath

```csharp
string SpirvDumpPath { get; set; }
```

Write each combo's SPIR-V under this folder instead of writing the `.shader_c`, for offline analysis
(`SboxBuild shader-stats`). Up to date shaders are compiled anyway. See `T:Sandbox.Engine.Shaders.SpirvDump`.

Declared in [Sandbox.Engine.Shaders.ShaderCompileOptions](/api/Sandbox.Engine.Shaders.ShaderCompileOptions).
Assembly: `Sandbox.Engine`.
