# Sandbox.Engine.Utility.RayTrace.MeshTraceRequest.Ray

## Overload 1

```csharp
MeshTraceRequest Ray(in Vector3 from, in Vector3 to)
```

Casts a ray from point A to point B.

### Parameters

- `in from` (`Vector3`)
- `in to` (`Vector3`)

### Returns

`MeshTraceRequest`

## Overload 2

```csharp
MeshTraceRequest Ray(in Ray ray, in float distance)
```

Casts a ray from a given position and direction, up to a given distance.

### Parameters

- `in ray` (`Ray`)
- `in distance` (`float`)

### Returns

`MeshTraceRequest`

Declared in [Sandbox.Engine.Utility.RayTrace.MeshTraceRequest](/api/Sandbox.Engine.Utility.RayTrace.MeshTraceRequest).
Assembly: `Sandbox.Engine`.
