# Sandbox.GameObject.NetworkAccessor.IsProxy

```csharp
bool IsProxy { get; set; }
```

Is this object a network proxy? A network proxy is a network object that is not being simulated on the local pc.
This means it's either owned by no-one and is being simulated by the host or owned by another client.

Declared in [Sandbox.GameObject.NetworkAccessor](/api/Sandbox.GameObject.NetworkAccessor).
Assembly: `Sandbox.Engine`.
