# Sandbox.GameObject.NetworkInterpolation

```csharp
bool NetworkInterpolation { get; set; }
```

> **Obsolete.** Use Network.Interpolation or Network.Flags

Whether our networked transform will be interpolated. This property will only
be synchronized for a root network object.
            
Obsolete: 09/12/2025

Declared in [Sandbox.GameObject](/api/Sandbox.GameObject).
Assembly: `Sandbox.Engine`.
