# Sandbox.GameObject.NetworkMode

```csharp
NetworkMode NetworkMode { get; set; }
```

How should this object be networked to other clients? By default, a [Sandbox.GameObject](/api/Sandbox.GameObject) will be
networked as part of the [Sandbox.GameObject.Scene](/api/Sandbox.GameObject/Scene) snapshot.

Declared in [Sandbox.GameObject](/api/Sandbox.GameObject).
Assembly: `Sandbox.Engine`.
