# Sandbox.GameObjectDirectory.FindByGuid

```csharp
GameObject FindByGuid(System.Guid guid)
```

Find a GameObject in the scene by Guid. This should be really really fast.

### Parameters

- `guid` (`System.Guid`)

### Returns

`GameObject`

Declared in [Sandbox.GameObjectDirectory](/api/Sandbox.GameObjectDirectory).
Assembly: `Sandbox.Engine`.
