# Sandbox.GameObjectDirectory.FindComponentByGuid

```csharp
Component FindComponentByGuid(System.Guid guid)
```

Find a Component in the scene by Guid. This should be really really fast.

### Parameters

- `guid` (`System.Guid`)

### Returns

`Component`

Declared in [Sandbox.GameObjectDirectory](/api/Sandbox.GameObjectDirectory).
Assembly: `Sandbox.Engine`.
