# Sandbox.GameResource.Load

```csharp
static T Load(string filename)
```

Loads a game resource by path, including mount:// paths.

## Remarks

Uncached mounted resources load synchronously and must be resolved on the main thread.

### Parameters

- `filename` (`string`)

### Returns

`T`

Declared in [Sandbox.GameResource](/api/Sandbox.GameResource).
Assembly: `Sandbox.Engine`.
