# Sandbox.GameTags.TryGetAll

## Overload 1

```csharp
IEnumerable<string> TryGetAll()
```

Returns all the tags this object has.

### Returns

`IEnumerable<string>`

## Overload 2

```csharp
IEnumerable<string> TryGetAll(bool includeAncestors)
```

Returns all the tags this object has.

### Parameters

- `includeAncestors` (`bool`)

### Returns

`IEnumerable<string>`

Declared in [Sandbox.GameTags](/api/Sandbox.GameTags).
Assembly: `Sandbox.Engine`.
