# Sandbox.GameTask.DelayRealtimeSeconds

## Overload 1

```csharp
static System.Threading.Tasks.Task DelayRealtimeSeconds(float seconds)
```

### Parameters

- `seconds` (`float`)

### Returns

`System.Threading.Tasks.Task`

## Overload 2

```csharp
static System.Threading.Tasks.Task DelayRealtimeSeconds(float seconds, System.Threading.CancellationToken ct)
```

### Parameters

- `seconds` (`float`)
- `ct` (`System.Threading.CancellationToken`)

### Returns

`System.Threading.Tasks.Task`

Declared in [Sandbox.GameTask](/api/Sandbox.GameTask).
Assembly: `Sandbox.Engine`.
