# Sandbox.Gizmo.GizmoDraw.Sprite

## Overload 1

```csharp
void Sprite(Vector3 center, float size, string texture)
```

Draw a sprite.

### Parameters

- `center` (`Vector3`)
- `size` (`float`)
- `texture` (`string`)

## Overload 2

```csharp
void Sprite(Vector3 center, float size, Texture texture)
```

Draw a sprite.

### Parameters

- `center` (`Vector3`)
- `size` (`float`)
- `texture` (`Texture`)

## Overload 3

```csharp
void Sprite(Vector3 center, Vector2 size, Texture texture, bool worldspace)
```

Draw a sprite.

### Parameters

- `center` (`Vector3`)
- `size` (`Vector2`)
- `texture` (`Texture`)
- `worldspace` (`bool`)

## Overload 4

```csharp
void Sprite(Vector3 center, Vector2 size, Texture texture, bool worldspace, float angle)
```

Draw a sprite.

### Parameters

- `center` (`Vector3`)
- `size` (`Vector2`)
- `texture` (`Texture`)
- `worldspace` (`bool`)
- `angle` (`float`)

Declared in [Sandbox.Gizmo.GizmoDraw](/api/Sandbox.Gizmo.GizmoDraw).
Assembly: `Sandbox.Engine`.
