# Sandbox.GlyphStyle

- Kind: struct
- Namespace: `Sandbox`
- Assembly: `Sandbox.Engine`
- Modifiers: sealed

## Fields

- [`Dark`](/api/Sandbox.GlyphStyle/Dark): White detail/borders on a black background
- [`Knockout`](/api/Sandbox.GlyphStyle/Knockout): Face buttons will have colored labels/outlines on a knocked out background Rest of inputs will have white detail/borders on a knocked out background
- [`Light`](/api/Sandbox.GlyphStyle/Light): Black detail/borders on a white background

## Methods

- [`WithNeutralColorABXY`](/api/Sandbox.GlyphStyle/WithNeutralColorABXY): ABXY Buttons will match the base style color instead of their normal associated color
- [`WithSolidABXY`](/api/Sandbox.GlyphStyle/WithSolidABXY): ABXY Buttons will have a solid fill
