# Sandbox.GpuBuffer.SetData

## Overload 1

```csharp
void SetData(System.ReadOnlySpan<T> data, int elementOffset = 0)
```

### Parameters

- `data` (`System.ReadOnlySpan<T>`)
- `elementOffset` (`int`), default `0`

## Overload 2

```csharp
void SetData(List<T> data, int elementOffset = 0)
```

### Parameters

- `data` (`List<T>`)
- `elementOffset` (`int`), default `0`

Declared in [Sandbox.GpuBuffer](/api/Sandbox.GpuBuffer).
Assembly: `Sandbox.Engine`.
