# Sandbox.Graphics.DownsampleMethod

Which method to use when downsampling a texture

- Kind: enum
- Assembly: `Sandbox.Engine`
- Modifiers: sealed

## Fields

- [`Box`](/api/Sandbox.Graphics.DownsampleMethod/Box): Uses a box filter to downsample the texture
- [`Default`](/api/Sandbox.Graphics.DownsampleMethod/Default)
- [`GaussianBlur`](/api/Sandbox.Graphics.DownsampleMethod/GaussianBlur): Uses a gaussian filter to downsample the texture
- [`GaussianBorder`](/api/Sandbox.Graphics.DownsampleMethod/GaussianBorder): Uses a gaussian filter to downsample the texture, applies border to not oversample edges
- [`Max`](/api/Sandbox.Graphics.DownsampleMethod/Max): Downsamples the texture using a max operator filter ( brightest pixel )
- [`Min`](/api/Sandbox.Graphics.DownsampleMethod/Min): Downsamples the texture using a min operator filter ( darkest pixel )
- [`MinMax`](/api/Sandbox.Graphics.DownsampleMethod/MinMax): Downsamples the texture in red and green channels using a Min/Max filter ( darkest and brightest pixel )
- [`None`](/api/Sandbox.Graphics.DownsampleMethod/None)
