# Sandbox.HingeJoint

Create a hinged connection between two physics objects. Like a door hinge or a wheel.

- Kind: class
- Namespace: `Sandbox`
- Assembly: `Sandbox.Engine`
- Inherits: [Sandbox.Joint](/api/Sandbox.Joint)
- Modifiers: sealed

## Constructors

- [`HingeJoint`](/api/Sandbox.HingeJoint/.ctor)

## Properties

- [`Angle`](/api/Sandbox.HingeJoint/Angle)
- [`Axis`](/api/Sandbox.HingeJoint/Axis)
- [`ComponentVersion`](/api/Sandbox.HingeJoint/ComponentVersion)
- [`DampingRatio`](/api/Sandbox.HingeJoint/DampingRatio): Damping of motor
- [`Fequency`](/api/Sandbox.HingeJoint/Fequency)
- [`Frequency`](/api/Sandbox.HingeJoint/Frequency): Frequency of motor
- [`Friction`](/api/Sandbox.HingeJoint/Friction): Hinge friction
- [`MaxAngle`](/api/Sandbox.HingeJoint/MaxAngle): Maximum angle it should be allowed to go
- [`MaxTorque`](/api/Sandbox.HingeJoint/MaxTorque): Max torque of motor
- [`MinAngle`](/api/Sandbox.HingeJoint/MinAngle): Minimum angle it should be allowed to go
- [`Motor`](/api/Sandbox.HingeJoint/Motor): Motor mode
- [`Speed`](/api/Sandbox.HingeJoint/Speed)
- [`TargetAngle`](/api/Sandbox.HingeJoint/TargetAngle): Target angle of motor
- [`TargetVelocity`](/api/Sandbox.HingeJoint/TargetVelocity): Target velocity of motor
