# Sandbox.LightModulator.ModulationBlendMode.Lighten

```csharp
static ModulationBlendMode Lighten
```

Keep multipliers at or above one. Raise brightness above one to produce highlights.

Declared in [Sandbox.LightModulator.ModulationBlendMode](/api/Sandbox.LightModulator.ModulationBlendMode).
Assembly: `Sandbox.Engine`.
