# Sandbox.LoadingScreen.Downloads

```csharp
static IReadOnlyList<LoadingDownload> Downloads { get; set; }
```

Every package downloaded for the load under way, in the order they became known - for one bar
across all of them, rather than [Sandbox.LoadingScreen.Progress](/api/Sandbox.LoadingScreen/Progress)'s one download at a time. Packages known in
advance (a server's, the game and its map) are added with their sizes before anything starts
downloading; anything found later is added as it starts. Cleared when the loading screen's shown
or hidden.

Declared in [Sandbox.LoadingScreen](/api/Sandbox.LoadingScreen).
Assembly: `Sandbox.Engine`.
